05-20-2012, 02:54 PM
More specifically, what areas of video game/console design will see the most significant technological advancement?
05-20-2012, 03:26 PM
Halo of Duty XIII ; Call of Honour ; EA Games, 2032
The Plot ; Master Chief Mario, a grizzled Italian space plumber, must rescue an unnamed woman from Nazis for an unstated reason. In the twist ending/sequel hook, she turns out to be in another castle.
The Graphics ; An incredible technical advance over close rival, "Battlefield of Combat XIV ; Modern Honour". Features over 18 times the graphical detail of games released the previous year. To the unaided human eye, is still indistinguishable from games released in 2009.
The Gameplay ; Unknown. With a release date of 2032, the game will remain completely unplayable until 2040, after all 28 scheduled patches and DLC's can finish adding bonus headscarfs and moustache styles. Once that's finished, fans will probably make a modification that renders the game playable. The modification will be highly illegal on all console versions.
The DRM ; The game will not function unless physically transported to EA Games' central headquarters and installed on a publisher-approved system there, a standard precaution against piracy and online hacks. To further prevent piracy and cheating, the game will immediately return to desktop if for any reason, the player's anus ceases to be filled with the penis of an EA Games employee. Alternatively, the game can be illegally downloaded by anybody who's ever heard of The Internet.
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